Rebecca is an artist, educator and interaction designer who is passionate about audiences and engagement, and about creative and experimental approaches.
Before joining the Center for Artistic Activism, she was the Chief of Experience Design and Evaluation at the Smithsonian National Museum of Natural History. There she managed a team of 25 in developing and implementing innovative and creative educational programming about science and the natural world.
Before joining the Smithsonian, Rebecca was co-founder and technology director of Submersible Design, a New York City-based interactive design company, where she worked with the American Museum of Natural History, the Whitney Museum of Art, the Intrepid Museum of Air, Sea and Space.
Back in 2002 she was one of the producers of “The Meatrix” an online animation about factory farming that went viral. She was also a participant in one of our first programs (the College of Tactical Culture) in 2009, before we were called the Center for Artistic Activism! We also interviewed her when conducting field research on artistic activists, in 2009.
Rebecca has taught media history, interaction design, and education practices to students, teachers, scientists and others, including through Harvard Extension School, and at NYU.
Rebecca’s work as an artist and interaction designer includes The Meatrix, Botanicalls, and Windowfarms – projects at the intersection of art, science, technology, and the environment, along with Silosphere and Framing Device, installation/performances.
Rebecca’s work has been on the BBC, NPR, Discovery Channel, Good Morning America and ABC News as well as in the New York Times, ArtNews, and Wired, and at the Museum of Modern Art, the Whitney and the Smithsonian’s Hirshhorn Museum.
She has a masters from NYU’s Tisch School of the Arts in the Interactive Telecommunications Program and an undergraduate degree from Bard College in sociology and media studies.